OBISTYLE: Urban Perfection
My name is Ferry Tesselaar (it's a dutch name). I am a fulltime security officer,
ex-multimedia developer, code junkie, self-taught Blender artist, huge audiophile and an oldskool gaming enthousiast.

Blender sessions | The livingroom

12 August, 2022

Update 1.05

So I had some more time on hands and started to create some more furniture and other details. I just need to learn how to create a proper sofa because this is not working for me at the moment. Other then that I think I got on the right track. Up to the next update!

Update 1.02

So I got a little bit further with the living room. Just don’t really have a lot of time to dedicate to the modelling at moment. I changed the wall colour to the colour that is on the wall at the moment. Started with a basic form for the closet. Just to get an indication about the width. Also added my paining and some small details like wall sockets and what not’s.

Update 1.01

I started on the walls and some small detailed work like the window frames and closets. I also added some colour to the walls and began with some textures on the floor.


Back in the days I wanted to learn 3d so much. So I had 3d Studio Max and wanted to learn it, but it’s so hard!

After trying many years to master the program just a little bit, I just threw the towel in the ring. Years later I found a program that actually works for me. It was called Sketchup. A 3D cat like program that was purchased by google in a later stage. Unfortunate for people like me, Google decided to make Sketchup a paid version .

But then came along Blender. I heard about it before because of a short movie that was made in Blender called Big Bug Bunny. When the movie came out in 2008 I download Blender and tried it but it’s completely different then 3d Studio Max so I just didn’t get it and uninstalled it again. A couple of years later I found a tutorial on YouTube.

The thing I always wanted to create is interiors. When I was young I always played around with 3d architect programs and wanted to created it myself. I started with interior design with Sketchup and was getting pretty familiar with it. Now with Blender I can finally render it in a good way as well.

Now when it comes to learning Blender I think I know about 15-20% about the program and what it can do. So I want to learn more about it. Best way to do that in my eyes is to give myself an assignment and go for it. So I decided to recreate and modify my living room. I live in a small apartment and wanted to do something with some more colour.

I am used to using textures in a 3d program. But pictures cost a lot of space, especially when using hi-res textures. But there is a way to limit the use of textures by creating so called procedural textures. This is done by using the build in materials from blender and people are able to create some of the most amazing things with it. So I decided to learn more about it by forcing myself to use as many procedural textures as possible.